The opening keynote, titled "Create Tomorrow Together," gave us an overview of the new
features of Adobe
products. Scott Belsky,
Chief Product Officer and EVP at Adobe, led the keynote and introduced us to Adobe's
goals for the future:
connecting creative
teams, unleashing creative potential, and empowering careers. Advanced cloud solutions
are intended to
support this.
We got to observe these enhancements in a presentation by Terry White, Principal
Worldwide Creative Cloud
Evangelist at Adobe. He
walked us through the review process of an illustration in Adobe Photoshop. The new
version of the program
allows the Photoshop
file to be provided as a link via email. Customers can then open the illustration in
Photoshop Web and
provide more direct
feedback using the new comments feature.
Zoran Gee, Director of Product for Creative Cloud at Adobe, also gave us an insight into
Creative Cloud
Spaces and Canvases.
This new tool allows entire creative teams to collaborate on a single board. All file
formats are supported,
with links to the
originals. All participants can edit, add and comment on files in real time. The market
launch of this
feature is scheduled for
early next year.
There was something for everyone in the selection of presentations. From illustration to
UI/ UX design to
spectacular 3D and AR
experiences. Three talks have remained in our best memory.
We were particularly excited about the presentation "Why Attention to Detail Is a Good
Thing," by Birgit
Palma. She helped
develop the splash screen for Adobe InDesign 2021. In her talk, she gave us an insight
into her way of
working, where even small
changes in her geometric design have a big impact. After all, as Mies van der Rohe
correctly recognized,
"The devil is in the
details," and these details are a high priority for Palma. They change the story of the
entire
visualization. In addition, Palma
talked about how details are also important in everyday life, like a nice smile for your
colleagues or a
greeting to your
neighbors. These details can do wonders for the mood of the other person.
In Tina Touli's lecture titled "Blinding the Physical and Digital Worlds" we were invited
to participate. We
experimented under
guidance with typography and its distortion through glass and water. This gave us an
insight into Touli's
way of working, where
she also uses oil, washing-up liquid, ink and gasoline for her projects.
Figure 1: One of the many results of experiments with typography in
combination with
glass and water
Rob de Winter gave us an insight into the possibilities of creating an interactive AR
experience ourselves
with his presentation
"Creating an Animated and Interactive Infographic". Using Adobe Animate and Adobe Aero,
he walked us through
the creation
process and showed us how easy it can be to work artfully and informatively in
three-dimensional space.
In addition to the many lectures and labs, Art Walks were also offered. We were taken on
an artistic
discovery tour in cities
such as London, Phuket and Tokyo. During this probably most comfortable kind of
sightseeing, we were able to
gain insight into
breathtaking street art in the world's metropolises.